The Legend of Spyro The Eternal Night Prima Official eGuide, Prima, Bradygames IGN and other guide, Poradniki ENG

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PRIMA OFFICIAL GAME GUIDE
Written by
BRAD ANTHONY
Prima Games
A Division of Random House, Inc.
3000 Lava Ridge Court, Ste. 100
Roseville, CA 95661
1-800-73 3-3000
www.primagames.com
The Prima Games logo is a registered trademark of Random House,
Inc., registered in the United States and other countries. Primagames.
com is a registered trademark of Random House, Inc., registered in the
United States.
© 2007 by Prima Games. All rights reserved. No part of this book may be reproduced
or transmitted in any form or by any means, electronic or mechanical, including photo-
copying, recording, or by any information storage or retrieval system without written
permission from Prima Games. Prima Games is a division of Random House, Inc.
Product Manager: Todd Manning
Senior Project Editor: Brooke N. Hall
Design & Layout: Keating Design
Manufacturing: Suzanne Goodwin
© 2007 Sierra Entertainment, Inc. All rights reserved. Spyro, Sierra and their logos
are either registered trademarks or trademarks of Sierra Entertainment, Inc. in the
U.S. and/or other countries. Certain technology © 2007 Amaze Entertainment, Inc.
Amaze Entertainment and the Amaze Entertainment logo are registered trademarks of
Amaze Entertainment, Inc. in the United States and/or other countries. PS2 and Wii
game versions developed by Krome Studios. Krome Studios and its logo are trade-
marks or registered trademarks of Krome Studios. “PlayStation” and the “PS” Family
logo are registered trademarks of Sony Computer Entertainment Inc. TM, ®, Game
Boy Advance, Nintendo DS and the Wii logo are trademarks of Nintendo. © 2006
Nintendo. All other trademarks are property of their respective owners.
All products and characters mentioned in this book are trademarks of their respec-
tive companies.
Please be advised that the ESRB Ratings icons, “EC”, “E”, “E10+”, “T”, “M”, “AO”, and
“RP” are trademarks owned by the Entertainment Software Association, and may only
be used with their permission and authority. For information regarding whether a
product has been rated by the ESRB, please visit www.esrb.org. For permission to use
the Ratings icons, please contact the ESA at esrblicenseinfo.com.
Important:
Prima Games has made every effort to determine that the information contained in
this book is accurate. However, the publisher makes no warranty, either expressed
or implied, as to the accuracy, effectiveness, or completeness of the material in this
book; nor does the publisher assume liability for damages, either incidental or conse-
quential, that may result from using the information in this book. The publisher
cannot provide any additional information or support regarding gameplay, hints and
strategies, or problems with hardware or software. Such questions should be directed
to the support numbers provided by the game and/or device manufacturers as set
forth in their documentation. Some game tricks require precise timing and may
require repeated attempts before the desired result is achieved.
ISBN: 978-07615-5792-0
Library of Congress Catalog Card Number: 2007933879
2
Content
HOW TO USE THIS GUIDE 4
GAMEPLAY 7
COMBAT 18
CHARACTERS 29
WALKTHROUGH 33
The Temple 33
Ancient Grove I 61
Ice Dream 68
Grove Underground 70
Ancient Grove II 77
Fellmuth Arena 85
Earth Dream 87
The Arena 90
Escape from Fellmuth Arena! 94
The Pirate Fleet
111
Electricity Dream
129
The Celestial Caves
132
Mountain Fortress
168
APPENDIX
191
Brad Anthony
has been writing guides for Prima
for nearly three years and in that time has success-
fully taken on franchises such as Need for Speed, Age
of Empires III: The War Chiefs, and Forza Motorsport.
He holds two degrees in environmental sciences and
worked as a professional habitat biologist/environ-
mental consultant before turning a lifelong love of
gaming into a thriving full-time career.
While a zealous gamer at heart, Brad spends most of his free time culti-
vating himself with other passions, including snowboarding, beach volleyball,
weightlifting, kite surfing, photography, Taoist philosophy, and various martial
arts. A second degree black belt in traditional Taekwon-Do, Brad also owns and
operates a business that teaches reality-based self defense to people searching
for new confidence and abilities. He currently trains under Grandmaster Shou-
Yu Liang in Swimming Dragon Bagua empty hand and straight-sword styles to
calm his body, mind, and spirit after demanding writing schedules and impossible
amounts of coffee.
Brad enjoys a nature-inspired, technologically-enhanced life in beautiful
Vancouver, British Columbia.
We want to hear from you! E-mail comments and feedback to
banthony@primagames.com.
3
HOW TO USE
THIS GUIDE
Gameplay
If you want to learn
the basics about
getting around the
world as Spyro, read
the “Gameplay”
chapter. We cover
the controls, basic
exploration moves,
and the environ-
mental features
you’ll encounter
during the game.
4
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